DF Retro Extra: Sega's Blast Processing Was Real: But What Did It Actually Do?
S4 E6 March 31, 2019 0h 13m
Source:
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Overview
Join John Linneman and talented coder Gabriel Morales discuss Sega's almost legendary 'Blast Processing', what it actually was, how it worked and why it never actually appeared in any Genesis/ Mega Drive games - nope, not even Sonic 2.
Guest Stars
Gabriel Morales
Self